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Into the Woods - My Diagnosis Story

In a weird way, what helped me feel a little better was my ER doctor bluntly saying, "I don't know why they told you to come here." There was a pretty good reason, it turns out, but we're getting ahead of ourselves.

Ranking Every Star Trek Movie by its Main Theme

I legitimately despise April Fools pranks. Instead, I like to celebrate April the first with silly and outlandish things. As I've done multiple times.

For 2026, I've written this article. This isn't a farce or work. There's no kayfabe. It's

“I genuinely feel GameNative could replace handheld PCs like the Steam Deck” — Inside Android’s Fastest-Moving Gaming Project, GameNative

In recent years, the idea of running full PC games on an Android phone sat in this weird purgatory between wishful thinking and compromise. You had streaming services that lived or died by your Wi-Fi signal, stripped-down mobile ports that might feel like a hollow apology, or niche emulation hacks

Why Everyone’s Picking Up a PSP Again in 2026

Over the past few months, I've spotted something a little odd and unexpected happening to Sony's old PlayStation Portable. There's been no corporate push, no announcement of the truly portable Sony handheld we used to hope for (_sorry, Portal_). Instead, through something far less

Bazzite's shrinking (and that's a good thing)

Linux gaming is awesome. I've made a career championing free and open source as a base for PC gaming. And now? Well, it just continues to grow!

And one of the best ways you can become a Linux gamer is Bazzite. I've talked about Bazzite many

The Official Ghost to Home Assistant Integration is Real!

Today of all days Ghost (the open source, self-hosted publishing platform we use here at _The Bryant Review_) notified me that there's a new feature for the platform. This is, apparently, a _brand new feature_ and, to me... given that it's freakin' April 1st... my

“Just Play”: The Story Behind RetroHrai!

In a space becoming increasingly crowded with emulation frontends (each promising the “perfect” way to organize and launch your games) it takes something genuinely different to stand out. _RetroHrai!_ , to me, is one of those rare projects that’s managed to do exactly that, earning a growing

Hands-on with the Retroid Pocket 6; The 8GB Sweet Spot

When I opened the box for the Retroid Pocket 6, the color was the first thing that caught my attention. Retroid had sent over the ‘Light Purple’ variant for me to review, and it _immediately_ reminded me of the shade used on the Lilac Purple versions of the

Devices Old and New - Week in Review

March 2026 was our best month ever. Hands down. Not only did we post some of the biggest articles, we smashed our previous monthly analytics record by nearly 30% (which we'll cover later on).

Now, it's April and we have some awesome stuff planned! Let'

“Would You Kindly?” A BioShock Retrospective

A spiritual successor to System Shock 2 and helmed by Ken Levine of Irrational Games, BioShock tells a compelling narrative. It's the kind of story that only a video game could tell, an irony only a ludonarrative could illustrate, and a warning we should've heeded a long time ago.

Mathieu Comandon Explains His Use of AI in Lutris Development

Over the past couple weeks, there’s been a _lot_ of discussion around Lutris and its developer, Mathieu Comandon, following comments about using AI tools (specifically Claude) as part of the project’s development.

It’s the kind of topic that can very quickly spiral into wider

Week in Review

This week, we celebrated the PSP and the 16-bit fantasy console Sharpie. And I published two large opinion pieces. This week was fun and I hope you enjoy!

And make sure you check out the end of this article where we drop some sneak previews of upcoming posts and break

RetroDECK Is More Than Emulation: An Interview with the Devs

There’s a certain way people talk about retro gaming that I’ve never fully clicked with. It almost always comes back to consoles and emulators: what system you’re recreating, how accurate it is, how close it feels to the original hardware. And of course, that&

No more excuses, it's time to switch to Linux

It's 2026 and friction parity now approaches 1.

All things considered, what does that mean? Well, I came up with this term a little while ago after talking about this very concept for years. Friction parity is the idea that no OS is perfect, just familiar.

Mac fans,

Week in Review

We had another massive week here at The Review and major new features are on the horizon. I hope you read the whole article!

And make sure you check out the end of this article where we drop some sneak previews of upcoming posts and break down this week'

Documenting the Unknown: Inside the PlayStation Dev Wiki

There’s an assumption about the internet. That once something is online, it stays there forever. In reality, the opposite is often true. Forums disappear. File hosts shut down. Guides vanish. And with them, _decades_ of hard-earned knowledge quietly slip away. That’s the problem Derf has been

Under the Hood of Sharpie: Crafting a Fantasy Console from Scratch

It takes a certain kind of person who, after spending enough time with something like PICO-8, doesn’t just want to make games and enjoy it: they start wondering how it works, and eventually whether they could build something like it themselves. It’s about understanding the invisible

Week in Review

Nine articles over the last seven days. This might be a new record for The Review. I'm exceptionally proud of each and every one of them, too! If you haven't been to the site in a few days (or if you'd just like to