Romeo Is a Dead Man Adds Hotline Miami Crossover Costumes and Photo Mode in First Steam Update; New Trailer Streaming Now

Grasshopper Manufacture has released the first post-launch update for Romeo Is a Dead Man, bringing new customization options and a Photo Mode to the game’s Steam version. The update, titled “ROMEO’S UPDATED, MAN,” is available now on PC via Steam and will also arrive on PlayStation 5 and Xbox Series X|S at a later date. [...]

I recreated every katsu curry recipe in Romeo is a Dead Man and almost none of them made me better with swords

Like all white, middle-class Londoners, I subsist on a diet comprised mainly of salted caramel and katsu curry. It appears Grasshopper Manufacture, makers of maximalist action adventure Romeo is a Dead Man, appreciate that delightful marriage of rice, breadcrumbs, and carroty sauce as well. Our lad Romeo can gather up katsu ingredients before delivering them to his waiting mum, who’ll turn them…

Read more →
Grasshopper terá novo jogo ainda em 2026 e prepara versão física de Romeo is a Dead Man

O estúdio Grasshopper Manufacture confirmou que está trabalhando em mais um jogo a ser lançado ainda em 2026, além de continuar desenvolvendo novos formatos para Romeo is a Dead Man. O anúncio foi feito por Goichi Suda, fundador e CEO do estúdio, em um vídeo publicado no canal oficial da empresa. Segundo Suda, o segundo […]

Confira o post completo Grasshopper terá novo jogo ainda em 2026 e…

Romeo is a Dead Man's most beguiling spectacle is its astral fish tank menu

Romeo is a Dead Man, Grasshopper Manufacture’s eccentric new hack 'n' slash, is out today. I quite like it. I especially like its main menu screen, a strangely hypnotic fish tank in which captive planets float alongside a coral ballet trophy, and the menu’s text strings try to escape when you’re not looking. There is, precisely, one fish.

Read more

Grasshopper Manufacture, que acaba de estrenar Romeo is a Dead Man, lanzará otro juego este año

Suda51 confirma un segundo lanzamiento en 2026 tras el debut hoy mismo de Romeo is a Dead Man. También comenta una versión para Switch 2 y el lanzamiento en formato físico.

El creativo Goichi "Suda51" Suda ha confirmado que su estudio Grasshopper Manufacture tiene un lanzamiento no anunciado para este año. La noticia es una sorpresa porque hoy se lanza su nuevo título de acción, Romeo is a…

Read more →
Grasshopper Teases Unannounced Game for 2026, Romeo Is a Dead Man Physical Release Considered

Grasshopper Manufacture has confirmed it will likely release an unannounced game in 2026, as stated by Suda 51 in the launch-day special VOD for Romeo is a Dead Man. Suda said this release is almost 100 percent certain, though details remain under wraps. Fans are encouraged to check out various events and videos shared by [...]

Análisis de Romeo is a Deadman - Una explosión de arte y dedicación en los tiempos de la IA

Mientras jugaba a Romeo is a Deadman no podía dejar de pensar en lo absolutamente excesivo que es el apartado visual del juego. En sus niveles, en sus menús, en sus árboles de habilidades, en sus diálogos e incluso en sus pantallas de carga hay arte, arte por todos lados: de los retratos de los personajes a los detalles en la nave espacial en la que viajamos o las cinemáticas introductorias de…

Read more →
M
Romeo Is A Dead Man Review – I’d Rather Be Dead, Man

Romeo Is A Dead Man takes style over substance beyond its breaking point. A game that features cool and outlandish ideas at every turn, with a 2D pixel hub space ship, a maze navigating upgrade minigame, and outlandish sci-fi ideas, like the Space-Time FBI. Any surprises it might hold or fun ideas it has are […]

If they made games like this any more, they'd make Romeo is a Dead Man, a game as joyously weird as it is spectacular

Here's how the first few minutes of Romeo is a Dead Man go down: first, the entire cosmos floating in a fish tank to the ethereal strains of what eventually turns out to be Japanese rap (this is just the title screen). Next, a stop-motion animated intro over a glorious town of miniatures. Then! Cut to the interior of a police car; a zombie attack; our hero's gruesome death; a portal opening onto…

Read more →
Romeo is a Dead Man – Análise – Vale a Pena – Review

Romeo is a Dead Man é o mais novo jogo de Goichi Suda, ou Suda 51 como ele é conhecido aqui no ocidente, um dos diretores de jogos mais excêntricos do mercado e que volta e meia tem algumas ideias muito interessantes. Mas será que a ideia de misturar Romeu e Julieta com viagens no […]

Confira o post completo Romeo is a Dead Man – Análise – Vale a Pena – Review em Critical Hits.

Romeo is a Dead Man review – an offbeat action game that finds its groovy, gory rhythm

Like the summonable, energy-shooting ghoul I cultivated on my spaceship’s zombie farm, Romeo is a Dead Man is a bit of a grower. After an iffy start that exhibits plenty of Grasshopper Manufacture weirdness but not much Grasshopper Manufacture charm, its disparate parts do eventually coalesce, forming a lean yet muscular hack 'n' slash with a playful talent for mixing up its mediums.

Read more

Romeo Is a Dead Man Review – You Just Found Your Breaking Point or Your Next Favorite Game

Game development has always surprised me. In the same way that cinephiles await the next Paul Thomas Anderson or Martin Scorsese film, gamers will get behind notable game directors out of respect for their art. While names like Hideo Kojima, Hidetaka Miyazaki, and Swery come to mind when filling out this group, the first that [...]

Romeo is a Dead Man : Suda 51 et le directeur du jeu, Ren Yamazaki, racontent le chaos sous contrôle du développement

Bonjour les lecteurs du PlayStation Blog ! Avez-vous déjà entendu parler de l’histoire de l’agent spécial de la police de l’espace-temps du FBI, Romeo, qui capture les criminels de l’espace-temps à la recherche de sa copine disparue ? Non ? Eh bien vous pourrez en apprendre plus lorsque Romeo is a Dead Man sortira le […]

NetEase widerspricht KI-Verbot, nachdem Suda51 sich dazu in einem Interview geäußert hatte

Schon seitdem künstliche Intelligenz in den Alltag der Menschen integriert worden ist, bleibt sie aber auch ein umstrittenes Thema, so auch in der Spieleentwicklung. Nun sorgen die Aussagen von Goichi Suda, auch bekannt als "Suda51" und Mitgründer von Grasshopper Manufacture, für Aufsehen. In einem Interview mit Eurogamer.net soll der chinesische Publisher NetEase, der für Titel wie Marvel Rivals…

Read more →
Page 1