Los gráficos realistas son un gran desafío para hacer juegos de sigilo, según un desarrollador de Splinter Cell

Un creativo que trabajó en la saga Splinter Cell explica que las técnicas de iluminación modernas son un desafío para hacer juegos de sigilo.

Los juegos de infiltración tuvieron momentos de grandeza con la aparición de sagas como Metal Gear Solid, Splinter Cell o Hitman. Actualmente este tipo de títulos no tienen la presencia que antaño, y podría deberse a una situación que ha reflejado un…

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Splinter Cell veteran says realistic modern lighting has screwed up stealth games: "it gets very hard to tell what’s light, what’s shadow, what’s dark, what’s safe"

Finally, a game developer who agrees with my fervently held view that new technology makes everything worse. Celebrated designer Clint Hocking – him wot worked on Far Cry 2, Splinter Cell: Chaos Theory, Watch Dogs Legion, and the forthcoming Assassin's Creed Codename Hexe – has publicly opined that realistic modern lighting has made life trickier for stealth game creators, because realistic…

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Splinter Cell, Far Cry, Ghost Recon y Rayman: un 'insider' pone sobre la mesa los planes de Ubisoft

El periodista Tom Henderson habla sobre cómo van las cosas en Ubisoft y filtra cuál será el próximo gran lanzamiento de la compañía tras el 'remake' de Assassin's Creed 4.

El habitual insider Tom Henderson ha filtrado cómo van las cosas internamente en Ubisoft y cuáles son los planes de la compañía francesa tras el lanzamiento de Assassin's Creed Black Flag Resynced. El periodista de…

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More Ubisoft Layoffs Hit as Development Ends at Red Storm Entertainment

Video game publisher Ubisoft has announced another round of layoffs. According to GamesIndustry.biz, Red Storm Entertainment—the studio long associated with the Tom Clancy franchise—will cease game development operations. The cuts will result in the loss of 105 jobs.

The post More Ubisoft Layoffs Hit as Development Ends at Red Storm Entertainment appeared first on That Park Place.

Ubisoft Shuts Down Red Storm Entertainment Game Development, Lays Off 105 Staff

Ubisoft continues to consolidate its business, as it’s being widely reported that the video game company is ending game development at Red Storm Entertainment, the studio behind its various Tom Clancy franchises, including Rainbow Six, The Division, and Ghost Recon. GamesIndustry.biz was the first to report the news after hearing from a source inside Ubisoft. […]

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The mysterious Assassin's Creed Hexe has a new creative director, claims report, as Ubisoft say goodbye to the legendary Clint Hocking

Ubisoft's latest bout of executive musical chairs continues with a report that Clint Hocking, creative director of Far Cry 2, Watch Dogs Legion, Splinter Cell: Chaos Theory and the forthcoming Assassin’s Creed Codename Hexe, has left the company.

We have Very Gary Computing to thank for this bit of scuttlebutt. Apparently, Hocking's departure was communicated to staff this week by Assassin’s…

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Ubisoft cut staff at Splinter Cell devs Ubisoft Toronto, as part of their push to save €200 million

Ubisoft are laying off around 40 people at Ubisoft Toronto, the studio behind the forthcoming remake of the original Splinter Cell. That’s approximately eight percent of the studio headcount. It’s all in the service of Ubisoft’s drive to cut costs after restructuring their operations around a big dollop of Tencent funding, which has elsewhere seen Ubisoft propose to lay off up to 200 people in…

Solid Snake Is Coming to Rainbow Six Siege

Metal Gear Solid hero Solid Snake is coming to Rainbow Six Siege for its new season/expansion, Operation Silent Hunt. Ubisoft screened a new trailer, which you can see below, at the Six Invitational, an annual eSports event for Rainbow Six that serves as the final event of a season. This year’s Six Invitational was held in Paris, and while Solid […]

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Acción y sigilo retro inspirado en los Splinter Cell y Metal Gear Solid clásicos: Así es SeverLink

Un nuevo juego indie que apuesta por una estética de la era PlayStation 2 y por el sigilo clásico con misiones abiertas y ambientación retrofuturista.

El estudio independiente ChosenBun ha presentado oficialmente ServerLink, una aventura e acción y sigilo en tercera persona que rinde homenaje directo a los grandes clásicos de principios de los años 2000 como Splinter Cell , **Metal Gear…

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