Designing A+ Dungeons – 99 Devils of Uzrah’s Palace

Believe it or not, among the dozens of adventures I’ve written for this site, there is not a single “dungeon adventure.” Sure, there’s many that feature small underground areas, a mini-dungeon or two, or even a trip to the Underworld, but none that are really a pure dungeon adventure. Which is odd, because I love […]

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Can Random Encounters Make an Adventure? Railgun Road

Random encounters have been part of RPGs ever since the beginning. Every dungeon had its carefully designed rooms, but the real threats were the rolls on the wandering monsters table that could disrupt a party’s rest or surprise players at a bad time. Random encounters fell away from roleplaying for many years, but have surged […]

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