Updates to the Android XR SDK: Introducing Developer Preview 4

_Posted by Stevan Silva, Group Product Manager and Amy Zeppenfeld, Developer Relations Engineer_

Today we're excited to launch Developer Preview 4 of the Android XR SDK, continuing our focus on unifying cross-device development for headsets, wired XR glasses, and intelligent eyewear. To keep our platform intuitive, we are adopting more descriptive naming for our form factors, where AI…

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Android XR Updates for Unity, Unreal, and Godot

_Posted by Luke Hopkins, Android Developer Relations Engineer for OpenXR & Ryan Bartley, Android XR Product Manager_

Today, we are excited to announce that official support for Unreal Engine and Godot has arrived for Android XR. Alongside these engine expansions, we are also launching new tools designed to boost your productivity and enable new XR capabilities: the **Android XR Engine…

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