Big Walk's creators reflect on their six-year journey

The mandatory COVID lockdowns of 2020 inspired Big Walk. Melbourne-based developer House House – which was behind the 2019 hit Untitled Goose Game – wanted to create something that was about socialising outside with your friends at a time when this was impossible. But the devs had no idea it would take six years to complete.

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After a stint on Warzone, Toys for Bob is thrilled to be back on Spyro – "We were moving away from the types of games that are near and dear to our hearts"

You might know Toys for Bob from the Skylanders franchise, as well as the 2018 Spyro Reignited Trilogy and 2020's Crash Bandicoot 4: It's About Time. But you might not appreciate just how long this studio has been around. "We're actually one of the longest running game development studios in North America," studio head Paul Yan tells _GamesIndustry.biz_. "We just celebrated our 37 year…

Seasons time-lapse - the video

In the first post of this series, I focused on the project foundations: what should I do to create a video from photos taken from the same position year after year? I dedicated the second part to aligning images. It wasn’t as easy as I expected. I stumbled upon new concepts, such as ORB and RANSAC. In this third and final post, I want to tackle the video creation itself, explain some 'artistic'…

What a Working Screenwriter Wishes He'd Known at the Start

Screenwriter, novelist, editor, professor, and New York Film Academy instructor Matt Harry has taken one of the longer roads to a working career in Hollywood. Everyone comes to the work a different way, and we love learning from everyone's paths.

In a recent YouTube conversation with Film Courage, he broke down the realities of breaking in, staying in, and figuring out what kind of writer…

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Film Quote of the Day: Steven Spielberg's Philosophy That Inspired Generations of Dreamers

Steven Spielberg said four words in a 1985 Time Magazine interview that have stuck around for 40 years.

"I dream for a living."

We're pretty romantic about the director and his work around here, as his films have played as a backdrop to our lives, particularly the early stuff— _Jaws_ , _E.T._ , _Close Encounters_. Now, with _Disclosure Day_ nearing release, we're thinking about his career…

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"Nobody's making games for the retired people" – The growing yet underserved market for grey gamers

Back in February, MachineGames head Jerk Gustafsson emphasised to _GamesIndustry.biz_ that the video games market still has room to grow. "I am 54 years old now," he said, "and I grew up with games – but I think I was also the first generation that grew up with games. So when I'm going into retirement, when I'm 70 years old, that should be the peak. That should be the peak of our install base,…

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