An entire industry shuffled its 2026 calendar to get out of one game's way. Why GTA VI's November 19 launch is a real cultural-economic event, and which viral numbers to ignore.
An entire industry shuffled its 2026 calendar to get out of one game's way. Why GTA VI's November 19 launch is a real cultural-economic event, and which viral numbers to ignore.
The Entertainment Software Association (ESA) has warned that a proposed deepfake bill could hurt the games industry by failing to distinguish between AI-generated content and digital replicas.
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In 2025, more than 212 million Americans ages 5 to 90 played video games, according to the latest Entertainment Software Association data.
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Two-thirds of Americans play an hour or more of video games per week, according to a new report published Wednesday by the Entertainment Software Association (ESA). Per the gaming industry lobbying organization, 212.3 million people in the U.S. between the ages of 5 and 90 play video games every week. That stat, found in ESA’s […]
The proposed Californian consumer protection law AB 1921, a digital game-focused law which would ensure either offline versions of games or refunds at end-of-service would be available, is causing some arguments in the industry.
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A criminal case in Uruguay exposes how online games and AI chatbots are reshaping global online sexual exploitation
A criminal case in Uruguay exposes how online games and AI chatbots are reshaping global online sexual exploitation
The ESA's first event since the late, largely lamented E3 has been built with a very different objective. Rather than a brash, sprawling conference centre with consumers as the explicit audience and implicit attendees, iicon took place on one stage and a handful of meeting rooms in a new, sparsely-populated casino towards the bottom end of the Las Vegas strip. The audience could be counted – just…
Iicon, the new conference from US trade body the Entertainment Software Association, has announced EA Sports CEO Andrew Wilson as a headline speaker, joining other executives including Take Two's Strauss Zelnick, Ubisoft's Yves Guillemot, RIot's Dylan Jadeja and Savvy Games Group's Brian Ward.
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